Showing posts with label Whitewater. Show all posts
Showing posts with label Whitewater. Show all posts

13 Mar 2012

Whitewater on the market

The new game Whitewater has been launched in the US.

On the picture below, you see 4 rafts approaching the next river bend. Rocks announce that the passage will be anything but safe. Of course, you can paddle to the right and go along the rocks, but as it is a race, you are here to take a few risks.
The curved icons on the board indicate a whirlpool and a particular dangerous place. When you land upon it, you have to roll the corresponding die: blue being easy, red being moderate and black being very risky.
The dangers vary from pivoting your raft (mostly in the wrong direction), losing a paddle, losing a man overboard and capsizing.
There is a lot of pushing involved and people take pleasure in pushing their opponents into the most dangerous spots.

Important to notice is that you control 2 rafts. Each raft is shared with another (different) player. Before starting the race, you decide secretly which of your rafts you want to win the race. So, you have a certain interest in moving faster or slower one particular raft.

If you are looking for some adventure and if you are not afraid becoming wet, this game is for you.


28 Nov 2011

Whitewater for Spring 2012

Mayfair Games has announced the 3rd release of one of my games (after Bacchus' Banquet and Nuns on the Run):
Danger and excitement lurk around every bend of the river in White Water.

Race down a deadly river carefully navigate your rafts through the obstacles, trying to keep your paddles and your crew inside the raft.
In the game White Water each player directs the actions of four courageous rafters. Each raft in the race contains four crew, with two crew from you and two from another player. Players control the crew within a raft, but also may use Energy cards to additionally help one raft or the other.

Dice represent the effects of hazards you encounter, and even your best-laid plans can be spoiled by another raft pushing you a direction you don't want to go.