1 Oct 2010

The castle

Here is a 3D view of the castle of Dracula.


The gameboard consists of 3 parts, each part showing one level of the castle.



Each zone has a number, which is useful for the vampire player, as he will move secretly (more or less in a similar way as in "Nuns on the run"). Zone n° 34 indicates the coffin of Dracula. He will start there and he must try to reach it back after finding his brides.
You can move from one level to the other by using one of the 5 small towers.
The dotted squares indicate the places where object counters will be put down. The characters will be able to pick them up and add them on their sheet.


Next: what can you do in your turn?

30 Sept 2010

The characters

There are 5 characters in the game: Dracula and the 4 hunters : Van Helsing, Mina Murray, Jonathan Harker and Lord Godalming.

Each character has one sheet. On this sheet, you see a row with Blood points and a row for objects (bats for Dracula). The Blood points indicate your life points, your action points and the number of objects that you may carry.

At the start of the game, each character starts at the maximum number of Blood points, which is 4 for the hunters and 5 for Dracula.
This is indicated by placing a Blood marker as a diamond on top of the right square.

The hunters get 6 initial objects to divide: a crucifix, a dagger, a pistol,a lamp, an antidote and a first aid kit.


The first problem emerges: who gets which object(s)? The hunters must find an agreement. The objects are placed facedown on the character sheet. Dracula does not need to know who is carrying which object.

The small number on some objects indicate the chance that using the object succeeds. The higher the number the more chance on success.
The asterix indicates that the object can only be used once. After use, you must discard the object.

Soon : the castle and its 3 levels.

27 Sept 2010

Trailer Van Helsing

Here is the trailer for the new game.

I hope you like it as much as we had fun to make it.



The game will be released in the first week of october (in Europe).

9 Sept 2010

Many questions...

Where are these people going to?



What will Lord Godalming chose?



Where is Mina so scared about?



Why is Jonathan Harker holding a rifle?



What is this stake for?


So many questions...
Soon, you will know the answers by looking at the trailer or by playing the game "Van Helsing"!

31 Aug 2010

Teaser trailer

The shooting of the trailer is finished and now I'm busy with the editing.
Here is a first picture as a teaser.



A few interesting facts:

- The trailer was shot close to Borgo Pass in Roumania.
- The actors were selected among the most talented Belgian stars.
- The crew was the "crème de la crème" of the professional filmmakers.
- The original budget was surpassed ten times.
- The producer has expended all his savings due to excessive extras, like a private jet for Van Helsing.
- The director, which is the same person as the producer, got big family problems as his wife had to clean all the mess at the end of the shooting.
- The release of the game is postponed to october in order to allow finishing the editing in time.

30 Jun 2010

Van Helsing


Early September the new game "Van Helsing" from Sirius will be launched.

To promote this game, I'm preparing to shoot a trailer (like for Nuns on the Run).

You may expect the trailer around mid-september.

18 May 2010

FAQ Nuns on the run

Here are the answers on a few commonly asked questions:

1. In the first game-turn, do the novices roll for noise?
Yes

2. When do the guards have to select their first path cards?
At the start of their game-turn.

3. Can you chose to re-use the same movement card?
Of course, you can.

4. Do you have to select your movement card before moving?
No, you move first and show the movement card in relation to the distance that you have moved.

5. When does a guard turn after or before moving?
At the start of each movement step, the guard figure is pivoted in the new direction.

6. Can a guard immediately leave her path and start running after seeing a novice?
Yes, she can.

7. When I'm caught, when can I disobey and start moving in another direction than my cell?
As soon as the guard does not see you anymore, you can move in any direction at any speed.

8. When do I flip my card back to the "on the run" side?
At the moment that you aren't walking back to your cell anymore. So, you can remain "caught" (and safe) as long as you are moving in the right direction.

9. When do I have to roll for noises again?
At the end of the turn when you are back "on the run".

10. When do I risk being caught again?
Once, you are back "on the run".